[objective C] IPhone question about UIImageView memory menagement

Posted by BQuadra on Stack Overflow See other posts from Stack Overflow or by BQuadra
Published on 2010-05-20T01:43:35Z Indexed on 2010/05/20 1:50 UTC
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Hi,
i have a UIImageView of 1024x768 (the room of my game) and other various UIIMageView on it (the object of my game).
The iPhone screen is smaller than the room (UIImageView 1024x768) .. i want to understand if the iPhone's system automatically intercepts the graphic elements outside the visible area of Room (the player's view) and unload temporarily (for memory optimization) or i must do this by hand??

thanks

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